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1080p civilization beyond earth
1080p civilization beyond earth









  1. 1080P CIVILIZATION BEYOND EARTH 1080P
  2. 1080P CIVILIZATION BEYOND EARTH MANUAL
  3. 1080P CIVILIZATION BEYOND EARTH PATCH
  4. 1080P CIVILIZATION BEYOND EARTH WINDOWS

ganeshts: Claimed perf numbers are better than all DRAMless Gen 4 SSD currently in the market, and essen….RyanSmithAT: These early reviews of the PSVR2 have me increasingly tempted to pick one up.gavbon86: 100%,or waking up three days later not knowing who or where he is.gavbon86: He's two years older than Luis ORTIZ, whatcha talking about Willis 😂.gavbon86: Alright, calm down Dr Zhuvago.

1080p civilization beyond earth

gavbon86: Lara Warrington 3, then Bronco can knock Space Raider into the shadow realm.The latter is a Firaxis issue, while Steam now appears to complain about any command line parameters on the games I've tested. Basically, if you're going to include a built-in benchmark, generating data in a more useful format and providing tools to automate testing multiple settings helps the people that will actually use the benchmark (i.e. In some ways it's easier to just use FRAPS to log the performance during the benchmark, but of course FRAPS only works with Direct3D and OpenGL and not Mantle.īeing able to launch the benchmark from a command prompt without Steam complaining about the extra command line parameters (see above dialog) and being able to launch the Mantle version of the game from the command prompt would also be appreciated. That's certainly better than nothing, but I had to create a macro to convert the row into a column, calculate the total time and number of frames (and thereby the average FPS), as well as determining the instantaneous frame times.

1080p civilization beyond earth

Right now, all it generates is a CSV file with one long line of comma separated values containing the frame rendering times (in milliseconds). While I'm here talking about fixes, it would also be great if Firaxis improved the usefulness of the benchmark results. And let me just say that a 28" display running at 3840x2160 does not result in particularly legible text (in Windows) for my tired old eyes at 100% scaling.

1080P CIVILIZATION BEYOND EARTH WINDOWS

Fixing Mantle support for users with more than two GPUs is a known issue, though it only likely affects a handful of users. Another known issue is that if Windows is set to anything other than 100% scaling, the game basically breaks right now – your mouse cursor doesn't map properly to the screen coordinates so you can't click on buttons or units.

1080P CIVILIZATION BEYOND EARTH MANUAL

Of course I'd also love to see the support for Mantle SFR "just work" without requiring any manual tweaking of configuration files.

1080p civilization beyond earth

When I exit and restart, unfortunately, the game is back to 24Hz even though the settings claim it's at 59Hz.

1080P CIVILIZATION BEYOND EARTH 1080P

First and foremost, the problem with the MSI GS60 running at higher than 1080p definitely needs a fix (most likely from NVIDIA's or Intel's drivers, though possibly it's something specific to the laptop that MSI would need to fix, or perhaps it's something with the game itself).Īnother issue I encountered (which might be hardware specific) is that the game always drops to a 24Hz refresh rate on my Acer XB280HK LCD the monitor supports 3840x2160 at 60Hz, and if I change the refresh rate after the game has started everything is fine. In the case of Civilization: Beyond Earth, my testing has uncovered a few issues.

  • Yourmom1 on The “P.S.Along with discussions of the performance, there are also a few bugs and other quirks in many games that could use fixing.
  • 1080p civilization beyond earth

    There’s also a thread on reddit about it over here. You can follow the issue on Twitter over here.

    1080P CIVILIZATION BEYOND EARTH PATCH

    In my humble opinion, the patch should have been out about an hour or two after release. 144 hz machines are standard for a lot of gamers, including myself (I was just zipping around the net and noted two people looking forward to playing Civ: BE at 144 hz, before the launch tonight), and now we can’t run the game in the standard computing resolution almost everyone uses - without running it in Windowed mode. I love the Civ games but this is really beyond the pale in terms of a pathetic glitch that got through. You got it, that’s the issue (144 hz), according to this link: Apparently, during all their testing over at 2k and Firaxis and whatever, no one ever bothered to try to run the game at that resolution on a 144 hz monitor. Well, I was waiting with bated breath for the new Civilization: Beyond Earth I downloaded it at midnight, and I can’t play it (except in Windowed mode, which is distracting as all hell and which I will not do on principle) in the standard 1920 by 1080 pixel resolution (“1080p”, but us computer geeks know it better as the simple 1920×1080 standard resolution).











    1080p civilization beyond earth